If Boxhead drops his Barbed Wire traps on the ground, they can be dismantled for Bolt parts. Once he's gone, the door to the next area opens up. Two Explosive Bolts should kill him for the moment. Stay mobile and move around the small room to avoid getting hit by him and fire the Explosive Bolts at him (be sure to run away from explosion). If you've got some Explosive Bolts on hand, two of them will kill him. To continue on, you must first defeat Boxhead one-on-one. Take note that the spiked ceiling takes a few seconds before it slams down, so you'll need to pull the handle immediately in order for it to smash the zombie. When it reaches towards you, quickly run to the other side of the spiked ceiling and use the handle to slam the ceiling down on the pursuing zombie. Wait for the ceiling to rise while evading the lone zombie! Once the ceiling is up, run past the ceiling to the other side and wait for the zombie to follow you. Be aware that once the zombie drops down, the spiked ceiling will slam down (as a sick surprise). Disable it for parts and then approach the zombie to make him come alive. Avoid the zombie for now and look for a small tunnel enclosure next to the spiked ceiling.Įnter the enclosure to find some Green Gel and exit to find a Tripwire. The next room will have a spiked ceiling and zombie hanging on the other side. A zombie will fall from above and you MUST kill it in order to open the exit door. Get on top of the spikes and it will slowly rise to a higher floor. Avoid entering the spike pit and shoot the two cranks to make the spiked ceiling drop. Across from the end of the hall are two large cranks that you cannot reach. Slowly enter the next hall and disarm the tripwire near the candles. OBJECTIVE: USE THE SPIKED CEILING AS AN ELEVATOR
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